When I was a kid, I was saving up my proof of purchases from buying Star Wars action figures to send away for the ultra-cool Boba Fett figure with rocket-firing backpack. Six to eight weeks after sending of the proof of purchases and money for shipping and handling, my little white box arrived in the mail. With Christmas-like enthusiasm, I opened the box right there at the mailbox. Opening the plastic, I removed the bounty hunter and attempted to fire the backpack missile, nothing happened. I grew up a little that day. Since that day, my relationship with the Star Wars franchise has seen it's share of highs and lows.
“Star Wars: The Force Unleashed 2” is the follow up to the 2008 video game hit from LucasArts. The new story follows a person who is told that he is the clone of Starkiller from the original game. Players take control of “Clonekiller” as he escapes from Darth Vader and the cloning facilities on Kamino. Clonekiller then sets out on a quest to find former Imperial Pilot Juno Eclipse who he believes will help him figure out the truth about his clone status.
The first “Force Unleashed” game brought lots of things to the table, wild light saber fights, devastating force powers and the birth of the Rebellion. “The Force Unleashed 2” adds more powers, more Rebellion and more sabers. Now, your character wields two light sabers and has a new force power called Jedi Mind Trick. This force power confuses the minds of your enemies, turning them against one another or tricking them to fling themselves to their doom. But more sabers and more powers means your enemies have more ways to take you out.
The scenery is gorgeous and some of the cut-scenes have a life-like quality to them. It's too bad there isn't more to see. Levels include the cloning facilities at Kamino, the Neimoidian homeworld and the Rebellion starship “Salvation.” That's it. There is visit to the planet Degobah, but it is more like a rest stop than a destination.
General Kota and Darth Vader are back as is Juno Eclipse in a cameo role. Also making cameos are Boba Fett (who doesn't fire a single missile out of his jet pack) and Jedi Master Yoda. While it was good to see these old friends again, their stay was too short, which parallels the game, too short. It took five hours to finish the game on “hard” difficulty. The game offers little in replayability save playing the game over again on a different difficulty level. There is a “Light Side/Dark Side” choice you will have to make at the end of the game. But unlike the first “Force Unleashed,” once you make your choice, the game ends with one of two cinematics. You can play the entire final boss battle over again and make the other choice to see the ending you didn't make the first time.
The Xbox 360 version, which this review is based on, does not have a multiplayer component but does offer combat missions which fall into the “time trial” or “defeat enemy waves” categories. But I would take multiplayer over combat missions any day.
One of the things I look forward to in any Star Wars game is the music. In “The Force Unleashed 2,” it relies too much on established John Williams music cues. I enjoyed the music from the first game and was hoping to have an expansion the music themes. The voice work in the game was top shelf. Yoda, Boba Fett and Darth Vader all gave me chills. But those chills went away every time “Clonekiller” screamed his lines.
The graphics are beautiful but that doesn't make up for the very short gameplay. This is one game that will only appeal to the Star Wars faithful.
“Star Wars: The Force Unleashed 2” receives a 6 out of 10.
-Matt Davenport
Senior Tech Specialist, KPVI
“Star Wars: The Force Unleashed 2” is available for the PlayStation 3, Xbox 360 and Wii and is rated “T” for violence.
